Showing posts with label online games. Show all posts
Showing posts with label online games. Show all posts

Tuesday, September 06, 2011

Does Changsha Windows of the World Infringe Angry Birds' IPRs

The online game Angry Bird is a hit but as China Hearsay's Stan Abram notices not only online. He is asking whether the software developer of Angry Birds, Rovio, should not become well, angry when its IPRs are being infringed in China (most probably also at the Windows of the World Park in Changsha, Hunan province). Read Stan's article here.
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Tuesday, October 27, 2009

"Games on iPhone Are 50-90 Percent Pirated"

Simon Carless of Gamasutra wrote that Vice-President Alan Yu of game developer ngmoco:) said at the GDC in Shanghai that "iPhone game piracy is a big issue, with 50%-90% piracy estimated in the first week of release on Ngmoco games." 50 to 90 percent of the potential income wiped out, thrashed, removed from the balance sheet. This gives the name of the upcoming ngmoco game "Eliminate" a whole new meaning. Read Mr Carless' article here.
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Wednesday, May 13, 2009

Two Encouraging Surveys: On Public Awareness and Business Attitudes of Intellectual Property Rights in Hong Kong

Selene Ng of Wilkinson and Grist wrote an article on the site of IAM Magazine about an encouraging outcome of a survey on public awareness of intellectual property protection by the Hong Kong population. The Survey on Public Awareness of Intellectual Property Right Protection 香港市民保護知識產權意識調查 2008 conducted by Mercador Solutions Associates Ltd., commissioned by the IP Department of Hong Kong. It showed that 96.3 percent of the surveyed group (1,003 repondents, response rate of 51.5 percent) considered that it was very/quite necessary to protect the IP rights in Hong Kong.

However, awareness does not necessarily convert into online behaviour that is respectful towards intellectual property rights. 78.6 percent stated that they probably/definitely would not pay to download songs, movies, games or ebooks. Why? The main reason for this was that purchasing legitimate content is “considered troublesome in purchasing online” (47.0%). When this group is downloading chances are that they access pirated content. So it is safe to assume that there is enough work to do for the intellectual property department of firms, such as Wilkinson and Grist, to enforce IPRs in Hong Kong. Read Ms Ng's article here.

Then there was another rather encouraging survey: Survey on Business Attitudes to Intellectual Property 香港商業機構知識產權意識調查 2008 conducted by Mercador Solutions Associates Ltd. , commissioned by the IP Department of Hong Kong (1,001 business establishments surveyed, response rate 30.3 percent) which showed that: 
  • 98.3% of business establishments considered intellectual properties (e.g. patents for invented products / technology, design, logo or brand name) of the surveyed group in Hong Kong valuable assets of a company;
  • 93.7% of the business establishments considered that it was very/quite necessary to protect IP rights in the business environment of Hong Kong.
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Friday, December 19, 2008

Judge For Yourself: Does Online Game Maker Miu! Infringe IPR?

Hau~ Omochikaeri~!, a blog by Micchi and Nemuiwanko about massively multiplayer online games, accuse that Miu! World plagiarise characters of Ragnarok Online, World of Warcraft, Maple Story and possibly other games in their online game Aurore Blade. The blog includes two changing pictures of the alleged original and alleged copycat characters.

"Finally, they [IGG, the company that made an English version of Miu! World's online game version] recently changed in the the class sprites and removed some of the monster sprites from the game, due to possible fear of future lawsuits from Gravity, Blizzard and other game makers. It is interesting to note, however, the Chinese version is still the original copycat version."

Read and see here.
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